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2nd Booty Bay Bash - Informationen und Regeln

Gespielt werden bis zu 2 Listen (Baseline) mit 50 Punkte nach dem aktuellen Steamroller-Regularium. http://files.privateerpress.com/op/sr2014/Steamroller2014Print.pdf
Die Armeelisten müssen in gut lesbarer Form zum Turnier mitgebracht werden.

Eine Bemalpflicht besteht nicht. Die Modelle müssen aber komplett zusammengebaut sein. Euer Gegner muss klar erkennen können, gegen was er gerade spielt.
Für Umbauten gibt es ein klares Statement von Privateer Press. Genaueres könnt ihr unter http://page5.de/viewtopic.php?f=31&t=21095 nachlesen.

Runden: 4
Zeitlimit: 60 Schachuhr
Dicedown: nach ca. 120 min
Punkte: 50
Characters restricted
Szenarien werden auf dem Turnier ausgewürfelt
Startgebür: 5 Euronen (am Turniertag zu bezahlen)

Die Final Standings werden bewertet, gemäß:
1. Strength of Schedule
2. Control Points
3. Armeepunkte

Zeitplan:
09:30 Uhr - 10:00 Uhr Anmeldung
10:00 Uhr - 12:00 Uhr 1. Spiel
12:15 Uhr - 14:15 Uhr 2. Spiel
14:15 Uhr - 15:00 Uhr Pause
15:00 Uhr - 17:00 Uhr 3. Spiel
17:15 Uhr - 19:15 Uhr 4. Spiel
19:20 Uhr - Siegerehrung und Abbau

Update: Es werden 10 Punkte Specialists zugelassen.

Specialists:
Players can add a supplementary list of models/ units (specialists) to each of their army lists. Specialist model/unit lists are completely optional but cannot exceed the totals listed in the table below.
These models are not used unless a player decides to substitute them for models/units in the corresponding base army list in accordance with the specialist rules.
Specialists must be listed separately for each army list and must follow all field allowance rules that apply to regular models/units.
Specialist selections must be models/units with a separate physical copy of a card from models/units in the corresponding main list.
For example, listing the point cost required to increase a minimum unit in a list to a maximum unit by the addition of specialists is not permitted.
Listing a unit attachment or weapon attachment to add to the minimum unit in the main list is ermitted, however, because these models have a separate physical card that is not already in the main list and does not exceed FA.
The same rules apply for the removal of models in a list to facilitate the addition of specialists.
Removals must be card-based and cannot be accomplished by point reductions (such as the removal of models from a maximum unit) or the changing of point cost options (such as the use of a dismounted Man-O-War Drakhun).
Specialists must follow the restrictions of any Theme Force to which they are added.
A Theme Force’s established tier level cannot be lowered via substitutions and will not be increased as a result of substitutions even if higher tier requirements are met.
The models and units that satisfy the army list’s established tier requirements must be identified, and they can be replaced only with specialist models that
fulfill the same tier requirement.
Specialist models benefit from all point cost reductions and FA exceptions during list construction and from all in-game bonuses when substituted into a list.
Free models granted by a Theme Force bonus cannot be substituted for specialist models.
All relationships determined by the player (attached, marshaled, etc.) must be clearly identified for specialist models and units.

After list selection is complete both players simultaneously reveal the card(s) of models to be removed from and added to each player’s selected list for the game. Specialist substitutions cannot result in an illegal army list.

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