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Luxembourg Bash Master 9th age - Information and Rules

Date
18 & 19 March 2017.



Event size
22 team of 4 players.



Venue address
Centre culturel Tramsschapp
49 Rue Ermesinde
L-1469 LUXEMBOURG


Registration
In order to make a booking, a team need to pay a ticket of EUR 80. Indicate “tournoi Whb [team name]” when paying.

Please send us a short email once the transfer is complete.

Ticket must be paid for the all team at:
Le Cercle D’Alea ASBL
BIC : BCEELULL
IBAN : LU47 0019 4055 8341 6000

If the lists are not send until 28 February 2017, the place is lost and not refundable.

We envisage organizing a dinner with the participant on Saturday night. If you are interested, please tell us when you register.


Rules
All the Fantasy Battles: 9th Age rules will be used as found in the Rulebook, Paths of Magic and Army Books here: www.the-ninth-age.com/index.php?simple-page/ as of 1 February 2017 with the exceptions stated here regarding how to compose the playing table and how to choose the Scenario and Objective to be played. In any case of contradiction between books in different languages, the original book in English will take precedence.



Team & army List composition

Each Team is composed of 4 players, each one of them playing a different valid army. All army lists will be limited to 4500 pts each.

Lists sending deadline is 28 February 2017. Lists must by send for the all team in one document, at this address charles.oiknine@live.fr.

Army list format is strictly as follows:
Army list format is strictly as follows:
Team: [name]
[player name] [(c)], [full army name]

Characters: [total]/[maximum]
Core: [total]/[minimum]
Special: [total]
[type of troop]: [total]/[maximum]
[type of troop]: [total]/[maximum]

[lord name] [on mount]: [general], [magic level], [lore], [ability1],[ability2], [item1], [item2], [magic item1], [magic item 2], [cost]
[lord name] [on mount]: [magic level], [lore], [ability1], [ability2], [item1], [item2], [magic item1], [magic item 2],[cost]
[heroname] [on mount]: [BSB], [magic level], [lore],[ability1], [ability2],[item1], [item2], [magic item1], [magic item 2], [cost]
[hero name] [on mount]: [magic level], [lore],[ability1], [ability2], [item1], [item2], [magic item1], [magic item 2],[cost]
[number of units x] [number of models] [core name]: [FCG], [option1], [option2], [cost]
[number of units x] [number of models] [core name]: [FCG], [option1], [option2], [cost]
[number of units x] [number of models] [special name]: [FCG], [option1], [option2], [cost]
[number of units x] [number of models] [special name]: [FCG], [option1], [option2], [cost]
[number of units x] [number of models] [rare name]: [FCG], [option1], [option2], [cost]
Total: [total cost]



Pairings

1. Both Teams simultaneously place 1 army on the table,

2. Both Teams simultaneously offer 2 armies for the opponent’s placed army to choose from,

3. At this point each Team has only 1 card in his hand (Started with 4, placed 1, and offered 2),

4. Each team simultaneously chooses which one of the opponent’s 2 offered armies they want to face their initially placed army (Match-ups 1rst and 2nd). The other army offered by the opponent and not chosen will face the one card left on the Team’s hand. (Last On-Hand vs Last Unchosen, last match-ups).



Tables
Tables are selected randomly. Role a dice for each game to choose the table.




Scoring and Secondary Objectives
Check the Rules Pack



Models, Painting and Representation
All models should be fully painted and based, WYSIWYG. All model manufacturers are welcome as well as hand-made and scratch-build, as long as it proves to be a decent effort, accurately represents what it is supposed to be without causing confusion, is on the right base, is painted and based, and is appropriate for gameplay.

Unit fillers are allowed, within common reason. If in doubt, ask the organisation. Usually the filler should adhere to 3 general guidelines: Not causing confusion, not interfering normal gameplay, and not being more than aprox. 33% of full unit size.

Timetable

Saturday 18th:
- 8.30am to 9.00am - Registration

- 9.00am to 12.30pm: Game 1

- 12.30pm to 1.30pm : Lunch

- 1.30pm to 5.00pm: Game 2

- 5:30pm to 8.00pm: Game 3

Sunday 19th:
- 9.00am to 9:30am: Arrival

- 9:30am to 1.00pm: Game 4

- 1.00pm to 2.00pm: Lunch

- 2.00pm to 5:30pm: Game 5

- 6pm: Awards

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