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Szczegóły Turnieju


1 NT 

Mistrzostwa Łodzi - WH40K

Nazwa:Mistrzostwa Łodzi - WH40K
System Bitewny:Warhammer 40K
Organizator:Napoleon_Marauder (Kontakt)
Położenie:Lodz (Port Lodz)
Adres:Pabianicka 245
93-457 Lodz
PLPolska
Ofery Autostop:Nie ma żadnych Oferta Autostop w tej chwili.
Początek: 23/02/13 09:00
Koniec: 23/02/13 20:00
Pobierz Dane -ICS: Pobież dane jako plik ICS
Miejsca: 40
Opłata: none
Opis:WH40K Tournament
Date: 2013-02-23 (Saturday)
Place: Atrium Port Łódź, ul. Pabianicka 245
Entry: 0 zł
Format 1850
Places: 40 places - we are unlikely to increase this cap
Awards: Sponsored by Port Łódź, prize money above the average masterclass tournaments = really nice and high awards
Applications: application containing the league id (for Polish National League participants), name and army list in txt format, or pdf format sent to the following address: stagraf@gmail.com application by 20 February to hours. 23.59 bonus will be awarded with 3 GP

The tournament will be included in Polish National League ranking http://rank.liga40k.pl/

We play 3 battles on 1850 pts
Time for one game: 3:00

Schedule,
Registration: 9:00-9:20
First Battle: 9:30-12:30
Second Battle: 12:45-15:45
Third Battle: 16:00-19:00

3rd General principles
- Rules of 6 ed. WH40K, including current FAQ's from GW, also we play on polish rules clarification - if You don't know them please contact organizer beforehand by e-mail
- Battles are played on tables 72 "x48".
- Terrain on tables are set by judges
- Players caught on an obvious cheating: first time (unauthorized change of terrain, use of equipment not included in the army list, flagrant violation of rules of the game), will be penalized with a range from -3GP to walk-over (20-0 to an opponent) from battle. Caught cheating a second time will result in disqualification.
- Arguing, or using of profanities will be penalized with immediate disqualification
- Referees rulings are not to be contested or argued with (see point above)
- Stalling. For every five minutes above game time both players will received -1GP. After 15 minutes result reported will 0:0.

Field clarification:
Forest: "Łagiewnicki" Forest (local forest in Łódź) = 5 + cover in and beyond the forest, regardless of the afforestation.
Walls: any free-standing walls, the walls based on other walls (provided that it has no windows), columns, etc., are impassable (same wall, the area around the area terrain with cover 5 +).
Ruins: 4 + area terrain. The second and higher floors are impassable
Bunkers and similar: all bunkers are impassable, in the area around the bunker, you can move normally
Water: difficult and dangerous terrain, everything that is not monstrous or a vehicle has a 5 + cover when sitting in the river (it has to IN the river)
Hills: the first level = normal area, the second level = difficult, and the third level = impassable
High rocks: impassable along the contour
Hurdles (such <= 1 "height): difficult terrain, cover 5 +


Building an army
Armies are built according to the following rules:
- Each player can spend 1850 points on his army
- You cannot triple any choices from slots other than troops (i.e. you can't have three the same fast attack slots taken)

Permitted:
- All the armies and official codexes - including WD updates
- Allies
- Fortifications except the Fortress of Redemtion
- Allies occupy slots in the main FOC (with their normal limits), but required 1 HQ and 2 Troops must come from the main army.
- Army may have either allies or fortifications. It can not have both.

Disallowed:
- Imperial armor


Applications
Armylist should include:

The names of troops and equipment should be given in English, with no partial cost included.

Player: (name, nickname, last name, city,league id if has one)

HQ1: (name of individual options purchased, a link to a dedicated transport) [(total points without the cost of transportation) pts]
HQ2 :: (...)

Elite1: (...)
Elite2: (...)
Elite3: (...)

Troop 1: (...)
Troop 2: (...)
Troop 3: (...)
Troop 4: (...)
Troop 5: (...)
Troop 6: (...)

FA1: (...)
FA2: (...)
FA3: (...)

HS1: (...)
HS2: (...)
HS3: (...)

Transport1: (name, options, assigned to the unit) [(points) pts]
Transport2: (analogically. ..)
TransportX: (...)
(Please do not put the default options!)

TOTAL [(points) pts]
Models: the number of models

Requirements
- Each player must have his army, dice, inch ruler, stencils, clear army list and his army rules.

Scoring
a) OVERALL SCORE
+ 3 GP for the player you for submitting a valid application by 20 February in time. 23:59

+ 10 Collector-assessment GP detailed description later.

b) the BATTLES
Score
The difference in VP result translates to following GP results
10:10 - 0vp difference
11:9 - 1 vp difference
12:8 - 2 vp difference
[...]
20:0 - 10 + vp difference

- In case of forfeited battle opponent receives 17GP. Forfeits will be accepted only after becoming familiar with the situation by the referee.
- Players can agree on a score before battle 10:10, 0vp - 0vp. It will be accepted only after becoming familiar with the situation by the referee.
- Tabled -in this case, we count normal losses, etc. In addition, a player who cleared the table is counted as occupying so many markers as he has scoring units on table.

Battle
a) First battles random, next we are using "Swiss' system.

Missions:
The first battle:
Game time: 5 rounds, 6 on 3 +, 7 on 4 +
Special Rules: Night fight in the first round, fast attack is scoring
Mission Objective: 2 objectives, each one in the middle of the deployment zone of each player.
Each objective is worth 5vp. In addition, for every destroyed enemy fast attack there is 1Vp
Flyers can score only in hover mode.
Secondary Objective: Slay the Warlord, First Blood, Linebreaker
Deployment: Hammer and Anvil

Battle Two:
Game time: 5 rounds, 6 on 3 +, 7 on 4 +
Special Rules: none
Purpose of the mission :: Relic - the middle of the table set worth 8vp tag. Relic rules apply as in manual. In addition, for every two enemy units killed there is award of 1Vp.
Secondary Objective: Slay the Warlord, First Blood, Linebreaker
Deployment: Dawn of War

Third Battle:
Game time: 5 rounds, 6 on 3 +, 7 on 4 +
Special Rules: none
Mission Objective: 5 objectives, one issued in the middle of the table, the other on table in the middle of quarters.
The objective on the center worth 4vp, 2VP each other.
Secondary Objective: Slay the Warlord, First Blood, Linebreaker
Deployment: Vanguard strike

More info (in Polish): http://forum.stagraf.pl/viewtopic.php?f=25&t=670
Więcej informacji: http://forum.stagraf.pl


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