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Games Overview - Star Wars: X-Wing Miniatures Game

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Game Details
Name:Star Wars: X-Wing Miniatures Game
Manufacturer:Fantasy Flight Games
Popularity:The game is played by 16% of the T³-Users.
It's the preferred game of 13% of the T³-Users.
The T³-Users can field a total of 452800 points.
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Average rating 4.7 after 1305 vote(s).

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This is a list of all supported armies/factions, their distribution between the players and a statistical review in the tournament field:
Scum and Villainy26%21%618798.97509
  • DP: How many players play this army.
  • DA: How big is the percentage of all armies.
  • TN: How often the army was used on a tournament.
  • TS: How strong is the army on tournaments. The strongest army is used for an index of 100 (see army ranking for details). A value of 0 means that we don't have enough data for a classification yet.
  • TV: How often did the army win a tournament.
  • If there is another army/faction behind a name in brackets, the entry is a sub type of this army/faction.
The distribution is based on 2931 players with 3671 army selections. The tournament data is based on 27091 tournament placements. You can enter your own armies, if you create an account.

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Special Modifications

Published 17 July 2018 | X-Wing Second Edition Special Modifications Learn How You Can Modify the First Major Competition for X-Wing™ Second Edition   "She may not look like much, but she’s got it where it counts, kid. I’ve made a lot of special modifications myself."      –Han Solo, Star Wars: A New Hope This October, the world's top X-Wing™ players will once again make their way to the Fantasy Flight Games Center in Roseville, MN to compete in the 2018 Coruscant Invitational. For these players, it's a chance to enjoy top-level matches, to test their skills, and to vie for fantastic prizes. For everyone else, it's a chance to see how X-Wing Second Edition captures the essence of fast-paced starfighter battles in the Star Wars galaxy. The first major competitive event for the game's second edition, the 2018 Coruscant Invitational is both the culmination of the 2018 System Open Series and an opportunity for fans everywhere to come together and share their love of the game. And this is an important point to reinforce: the Coruscant Invitational's nod to the X-Wing community is more than lip service; you—as members of the community—are being invited to shape the event itself. Then, after you help us shape the event, we're inviting you to follow the action via Twitch, and we'll reward some of you with prize giveaways. So how exactly does this work? Keep reading. You Define the "Essence" of Each Faction If you're an X-Wing veteran, you're almost certainly aware that your conversion to the game's second edition will be facilitated by three different Conversion Kits—one for each of the game's three initial factions: Galactic Empire, Rebel Alliance, and Scum and Villainy. These kits come with the punch board, ship cards, and upgrade cards you need for your first edition squadrons to make the jump to second edition. If you've been paying attention to our previews and the second edition cards that have already appeared in the 2018 System Open Series, you also know that many of the second edition pilot and upgrade abilities differ from their first edition counterparts. Most of these honor their roots closely, making them immediately recognizable, even as their abilities reflect changes meant to improve gameplay. Some of the ship and upgrade cards in these Conversion Kits, however, are completely new to second edition. Over the next few weeks, we'll review dozens of the faction-specific upgrades for the Rebel, Imperial, and Scum factions, starting next week with a look at the Rebel Alliance Conversion Kit. Then, we'll post a series of three Twitter polls, presenting you with four options from each faction, and we'll ask you to vote for the upgrades you feel best reflect each faction's "essence." What defines the essence of a faction in X-Wing Second Edition? That's up for you to decide. Do you gravitate toward the most recognizable characters? Do you aim for the upgrades that best reflect a faction's playstyle? Do look for game effects that no other faction can claim? Will you simply vote for the game effect you'd most like to see incorporated into the squads for your favorite faction? However you cast your vote, you'll be doing your part as a member of the larger X-Wing community to help tailor the 2018 Coruscant Invitational. Each participant in the 2018 Coruscant Invitational will be required to equip at least one copy of his or her faction's "essential" upgrade. Watch. Learn. Vote. Play your part in the first major competitive event for X-Wing Second Edition. Over the next few weeks, stay tuned for a series of closer looks at the upcoming Conversion Kits. We'll look at dozens of faction-specific upgrades, and in so doing, we'll be highlighting some of the coolest changes between the game's first and second editions. Then, be sure to cast your vote for each faction's most "essential" upgrade. Make sure, though, your vote's for the upgrades you'll most want to see people play at the 2018 Coruscant Invitational—because the winning upgrades will feature in each squadron list for the factions they belong to! After the voting's finished, we'll post the results, and then—on October 6th and October 7th—you'll get to see how X-Wing Second Edition rewards skillful play when we stream select matches at Twitch.tv/FFGlive! Discuss this article in our forums! © and ™ Lucasfilm Ltd.
The 2018 Coruscant Invitational

Published 10 July 2018 | X-Wing Second Edition The 2018 Coruscant Invitational The Climactic Conclusion of the 2018 X-Wing™ System Open Series "What did you have in mind for your next move?"      –Leia Organa, Star Wars: The Empire Strikes Back The time has come for the world's greatest X-Wing™ aces to plan their next moves. For nearly half a year, the game's top bounty hunters and squadron leaders have been flying to battle in the 2018 System Open Series, looking to claim both prizes and fame. We've seen fantastic starfighter duels waged everywhere from PAX Unplugged to Portland and from Kraków to Birmingham. We've seen players adapting to the ever-evolving metagame. And as much as we've seen some truly top-level competition, we've also seen these events turn into fantastic celebrations of all the different things that make X-Wing such a great game: the detailed miniature starships, the intuitive maneuvering, fast-paced combat, and—above all—the enthusiastic and welcoming player community. Now, as the 2018 System Open Series draws toward a close with the event in Seattle, we look forward to the culmination of these tournaments at the 2018 Coruscant Invitational. Scheduled for the weekend of October 5th – 7th in Roseville, MN, the 2018 Coruscant Invitational will be not only the culmination of the 2018 System Open Series; it will be the first major competitive event for X-Wing Second Edition! The Details Open only to those players who qualified through the 2018 System Open Series, the 2018 Coruscant Invitational will serve as a thrilling transition to the game's second edition. As such, the event will feature everything that makes the second edition such an exciting prospect—refined gameplay, a renewed emphasis on maneuvering, reinforced faction identities, the game's new app, and the integration of the Force and Force powers! The main event will begin on Saturday the 6th and feature six rounds of Swiss. Everyone with four wins will qualify for Day 2 on Sunday the 7th, which will jump straight into single elimination play. Byes will be awarded to the top players from Day 1, and the end of the day will see the crowning of a new Coruscant Invitational Champion! There will be a number of side events, as well. Before they launch into the second edition fighter battles of the main event, players will enjoy one final, massive battle. A Team Epic tournament on Friday the 5th presents an opportunity to field all manner of first edition starfighters—as well as a huge ship or two. Then on Sunday the 7th, there will be a special side tournament for all those players who were eliminated on Day 1, as well as those who are eliminated during the earlier rounds of Day 2. Event Schedule All listed times are CDT (UTC/GTM -0500). Exact times subject to change. Friday, October 5th Registration: 2:00 PM to 10:00 PM Team Epic Check-In: 6:30 PM to 7:00 PM Team Epic Start: 7:00 PM Saturday, October 6th Day 1 Check-In: 9:00 AM to 10:00 AM Day 1 Start: 10:00 AM Sunday, October 7th Day 2 Check-In: 9:00 AM to 9:30 AM Day 2 Start: 9:30 AM Side Tournament Check-In: 9:15 AM to 9:45 AM Side Tournament Start: 10:00 AM Importantly, although the physical event is invite-only, we are once again inviting everyone to participate in the 2018 Coruscant Invitational. Building upon the tradition of community involvement that has become such a central component of the whole System Open Series, we plan to offer everyone a few different ways to get involved: We'll stream featured matches throughout the weekend—hosting them on our Twitch channel and aiming toward a wide range of different ships and squad builds. We'll build toward the event with a series of articles that will help newer players learn from our veterans and better understand what they'll later see on the stream. And we will once again invite everyone to participate in a series of Twitter polls that will help to shape the event itself… Even if you can't attend, you can help steer the fate of your favorite faction. The Prizes Of course, there will be prizes, too! All the squadron leaders and bounty hunters who fought their way toward qualification during the 2018 System Open Series will find themselves rewarded with a cascading cache of prizes that keeps coming throughout the tournament—round by round. Naturally, these prizes will keep with the year's focus on the Scum and Villainy faction, even as they feature some of the newer and cleaner designs from the game's second edition. Main Event Participants in the 2018 Coruscant Invitational will win new prizes in every round they play on Day 1, and they'll claim additional prizes for every round they win on Day 2—whether in the elimination brackets or in Sunday's side tournament. Day 1 – Round 1 Commemorative damage deck reinforcing the year's focus on the Scum and Villainy faction. The alternate card back features the skull-shaped Mandalorian symbol known as the kyr'bes, and each card is marked with the 2018 Coruscant Invitational's event icon. Day 1 – Round 2 Alternate art Zuckuss ship card. Day 1 – Round 3 Alternate art IG-88B ship card. Day 1 – Round 4 Alternate art Dengar ship card. Day 1 – Round 5 Alternate art Bossk ship card. Day 1 – Round 6 Alternate art Boba Fett ship card. After the conclusion of Day 1, everyone with four or more wins will qualify for the elimination rounds on Day 2. Top players will be awarded first-round byes; the exact number of byes awarded will be determined by the number of qualified participants. Day 2 – All Participants Set of five extended art Title upgrade cards: Slave I, Hound's Tooth, Mist Hunter, Punishing One, and IG-2000. Day 2 – Top 16 Set of five acrylic calculate tokens. Day 2 – Top 8 Set of six alternate art crew cards: Boba Fett, Bossk, Zuckuss, 4-LOM, Dengar, and IG-88D. Day 2 – Top 4 Set of five commemorative maneuver dial covers: Firespray-31, YV-666, G-1A Starfighter, JumpMaster 5000, and Aggressor. Day 2 – Top 2 Scum-themed template tray. The 2018 Coruscant Invitational Runner-Up will also receive a 2nd place art plaque featuring Boba Fett. 2018 Coruscant Invitational Champion In addition to everything else he or she has already won, the 2018 Coruscant Invitational Champion will receive a Champion trophy, as well as a flight and lodging to the 2019 X-Wing World Championships! We will reveal more details about the 2019 X-Wing World Championships in the weeks to come. Side Events Team Epic Each participant in the weekend's Team Epic Event will receive an alternate art Jabba the Hutt crew card. Side Tournament Each participant in Sunday's side tournament will have a chance to win the title cards, acrylic calculate tokens, alternate art crew cards, and maneuver dials that they did not already win during the Day 2 elimination rounds. Participating in Sunday's side tournament will earn you the set of the five ship title cards awarded to each player in the single elimination rounds. Win one game, and you'll qualify for the set of six acrylic calculate token awarded to each player in the Top 16 of Day 2. Win two games, and you'll qualify for the six alternate art crew cards awarded to each player in the Top 8 of Day 2. Win all three rounds, and you'll claim the set of maneuver dial covers awarded to each player in the Top 4 of Day 2. The side events will have prizes, too, as the players in Sunday's side tournament will have their chance to to claim the same prizes that the Day 2 competitors can win through the first three rounds of elimination play. And the players in the Team Epic event will each walk away with an alternate art Jabba the Hutt crew card. But the prizes don't stop there! As part of our celebration of X-Wing Second Edition and the fantastic X-Wing community, we'll be giving away a handful of second edition prizes over the course of the weekend—everything from single ship expansions and conversion kits to complete copies of the X-Wing Second Edition Core Set intended to welcome new players to the party. The details of these giveaways won't be broadcast until we go live during the event, so be sure to follow our Twitch coverage and to follow us on Twitter @FFGOP! Join the Celebration The 2018 Coruscant Invitational is coming to the Fantasy Flight Games Center this October 5th – 7th, and it promises to be one truly epic celebration of X-Wing Second Edition! If you've qualified through the 2018 System Open Series, head to our registration page now. The main event is completely free, and we hope you'll attend to help us usher in the new edition in style. If you haven't qualified, be sure to check our 2018 System Open Series page for the details of our last qualifying event. Then, be sure to stay tuned as we share more event details, including the way you'll be able to influence the shape of the event and improve the chances of your favorite faction. Along the way, we'll take a look at some of the coversion kit upgrades that are brand new to X-Wing Second Edition! Discuss this article in our forums! © and ™ Lucasfilm Ltd.
Built on Hope

Published 21 June 2018 | X-Wing Second Edition Built on Hope X-Wing Wave XIV Is Available Now “We call it the Death Star. There is no better name… and the day is coming soon when it will be unleashed.”    –Galen Erso, Rogue One: A Star Wars Story The Death Star is one step closer to being fully operational and the Rebel Alliance must act quickly to counter this menace before the Empire tightens its grip on more star systems. X-Wing™ Wave XIV—the Saw’s Renegades Expansion Pack and the TIE Reaper Expansion Pack—are available now from your local retailer or online through our website! Order your own copy of these expansions at your local retailer or online through our website today! These expansion packs take you back to the very beginning of the Galactic Civil War, putting you directly in the desperate struggle over the plans to the Death Star. On one side, you can join up with Saw Gerrera and his partisans to take whatever actions you deem necessary to stop the spread of Empire. On the other, you could patrol the skies over Scarif in a TIE reaper, giving even the most experienced Rebel pilots pause before entering the fray. No matter which side you choose, these expansion packs will help you usher in the next chapter of fast-paced space battles in the Star Wars galaxy with content from X-Wing Second Edition. Both the Saw’s Renegades Expansion Pack and the TIE Reaper Expansion Pack contain everything you need to convert their ships to second edition, giving you the opportunity to experience their raw power from launch. Fight for Freedom While other members of the Rebel Alliance debate their next move, Saw Gerrera takes action. He has been fighting tyranny across the galaxy since the Clone Wars and won’t stop until every trace of the Empire has been eliminated. Reflecting the rebel spirit of Saw and his band of freedom fighters, the Saw’s Renegades Expansion Pack puts a new spin on some classic Rebel ships. Both the T-65 X-wing and U-wing miniatures found here feature the striking black-and-white paint scheme particular to Saw and his freedom fighters and are accompanied by ten ship and fifteen upgrade cards that give them a distinct edge when compared to other Rebel starfighters. For example, you can now outfit your T-65 X-wing with the Renegade Refit $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#60E3').colorbox(opts); }); upgrade included in this expansion. Filling the T-65’s torpedo upgrade slot, this upgrade gives you even more flexibility when customizing your ship and adding more ships to your squadron. The Renegade Refit gives you the room to equip two different Modifications, one of which could be the new Servomotor S-foils, granting you additional benefits depending on whether your s-foils are open $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#12DAA').colorbox(opts); }); or closed. $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#C665').colorbox(opts); });  What’s more, this upgrade has a negative squad point cost, giving you the freedom to further customize your other ships—or even squeeze in another T-65 X-wing. On top of this first edition content, you’ll also find ten ship cards and twelve upgrade cards along with all the maneuver dials, tokens, and bases you need to bring Saw and his partisans into X-Wing Second Edition. Among these, you’ll find an updated version of the U-wing’s Pivot $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 418 }; $('#D5CF').colorbox(opts); });   Wing $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 418 }; $('#60B8').colorbox(opts); }); that gives you a greater degree of control over your ship's facing, potentially rotating in mid-air. You can find a full preview of the Saw’s Renegades Expansion Pack here and a preview of the X-Wing Second Edition content found in this expansion here! The Ultimate Weapon The Death Star is a weapon of immeasurable power and the Empire will go to great lengths to keep the plans for this battle station out of Rebel hands. Among the security forces on Scarif, the TIE reaper is uniquely designed to strike fear in any Rebel forces who would dare mount an attack. Largely doing away with the speed and maneuverability that are the trademarks of so many Imperial starfighters, the TIE reaper makes use of a unique action bar and the ability to carry two crew members to keep enemy ships off guard. The four different ship cards and eleven upgrade cards you’ll find alongside the TIE reaper miniature in the TIE Reaper Expansion Pack enhance the ship’s ability to take the jam action, making the reaper wholly unique among Imperial starfighters. Captain Feroph, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#E709').colorbox(opts); });  for example, gains a defensive bonus when the ship attacking her is jammed, an effect that can be spread to multiple ships if she adds an ISB Slicer $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#7090').colorbox(opts); }); to her crew. But the reaper can do much more than jam other ships. For a slow, heavy ship, it is surprisingly adept at avoiding enemy fire, especially if it’s equipped with Multi-Spectral Camouflage. $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#A14C').colorbox(opts); });  This upgrade gives the reaper the rare ability to avoid target locks so long as it can roll an evade result, giving it an even greater chance of coming out the other side of a confrontation unscathed. The TIE Reaper Expansion Pack also contains X-Wing Second Edition versions of all four of its ship cards as well as ten upgrade cards that can be used to customize your TIE reaper or other ships. The reaper itself gets an upgrade in second edition, coming already equipped with Adaptive Ailerons that give the ship an extra burst of speed before you reveal its maneuver dial. You can find a full preview of the TIE Reaper Expansion Pack here and a look at the X-Wing Second Edition content found in the expansion here! On the Verge of Greatness The events of Rogue One determined the fate of the galaxy and set the events of the entire Star Wars saga in motion. Now you can add three more ships from these pivotal battles to your X-Wing squadrons and get a glimpse into the future of space combat. Join the battle for the Death Star plans with the Saw’s Renegades Expansion Pack (SWX74) and the TIE Reaper Expansion Pack  (SWX75), available now from your local retailer or our website! Discuss this article in our forums! © and ™ Lucasfilm Ltd.
Transporting Terror

Published 15 June 2018 | X-Wing Second Edition Transporting Terror Preview the X-Wing Second Edition Content of the TIE Reaper Expansion Pack  "We need a statement, not a manifesto."    –Grand Moff Tarkin, Rogue One: A Star Wars Story As we saw in Rogue One: A Star Wars Story, stealing the Death Star plans was no easy task. One of the biggest challenges the Rogue One team faced on Scarif were the waves of Death Troopers ferried into the heat of battle by the imposing TIE reaper. These menacing fighters pose a multipurpose threat to Rebel forces… and the TIE Reaper Expansion Pack  gives you everything you need to add one to your games of X-Wing™. Order your own copy of the TIE Reaper Expansion Pack at your local retailer or online through our website today! In addition to adding a new starfighter to the Imperial ranks, the TIE Reaper Expansion Pack will help usher in X-Wing Second Edition  by including components that are compatible with both the first and second editions. The beautifully painted TIE reaper miniature included in this expansion will be accompanied by second edition versions of all the ship cards and tokens you need to incorporate one of these terrifying ships into your Imperial squadrons, as well as its own complement of ten upgrade cards. These cards will give you an early glimpse of the refinements made in the new edition and, when X-Wing Second Edition is released on September 13th, 2018, they will join the upgrades already found in X-Wing Second Edition to give you an array of options for building your first squadron. We’ve already taken a look at the first edition content you’ll find in this expansion. Join us today for a preview of the second edition content in the TIE Reaper Expansion Pack! Advanced Tech On the cutting edge of Imperial weapons technology, the TIE reaper is a surprisingly nimble ship for its size. It can pull off some impressively tight turns and quickly reposition itself, daring opposing pilots to underestimate its abilities. Part of this added maneuverability can be attributed to the Adaptive Ailerons that give the reaper a little extra speed before its dial is revealed.   A standard feature of all TIE reapers, Adaptive Ailerons are the first instance of ship abilities in X-Wing Second Edition. These abilities represent systems built directly into ships, rather than the abilities of the pilots who fly them. Sometimes, such as with  "Vizier," $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#11392').colorbox(opts); });  a ship ability and pilot ability synchronize to provide extra benefits. In this case, “Vizier” can perform a coordinate action after fully executing the speed one maneuver required by his Adaptive Ailerons, giving another pilot the chance to take an action. If this pilot you coordinate with happens to be Major Vermeil, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#4D6F').colorbox(opts); });  he could always take the jam action to remove a green token from an enemy ship at Range 1 or force that ship to break one of its locks. At the very least, Major Vermeil can assign a jam token to the ship, preventing it from gaining a green token or lock later in the round. If he can successfully keep his target from gaining any green tokens, Major Vermeil can then change a blank or focus result to a damage result while attacking later in the round. Captain Feroph $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#170DD').colorbox(opts); }); has a similar ability, guaranteeing her an evade result so long as the attacker does not have any green tokens. In either case, the coordinate action from “Vizier” ensures that Major Vermeil and Captain Feroph can both jam and focus in the same round, putting them at an advantage while limiting the enemy’s options. Lethal Cargo When the TIE reaper darkens the skies, enemy pilots know they’re in for a difficult fight. This ship packs quite the punch, rolling three attack dice with its primary weapon. While this fact alone should be enough to give enemy ships pause, the reaper becomes even more frightening when carrying specialized crew members into battle. Originally designed as a troop transport, the reaper's two crew upgrade slots give you plenty of options for enhancing its abilities. For example, you could fill both of those slots with a group of Director Krennic’s Death Troopers $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 418 }; $('#2E0B').colorbox(opts); }); and fly into the heart of the battle. Once there, enemy ships at Range 0–1 cannot remove stress tokens, forcing them to move out of range if they want to perform any actions. Similarly, having an ISB slicer $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 418 }; $('#B17C').colorbox(opts); }); on your ship prevents nearby enemy ships from removing jam tokens at the end of the round, ensuring they’ll have difficulty gaining locks or green tokens for at least another round. Rather than place limits on what enemy ships can do, other crew members, like the Tactical Officer, $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 418 }; $('#309C').colorbox(opts); });  enhance the reaper’s built-in capabilities. One of these officers takes the pressure of interfacing with other ships off the pilot, turning the reaper’s red coordinate action white. But if you want a truly commanding presence on your ship, you can always add Director Krennic $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 418 }; $('#14B15').colorbox(opts); }); himself. In addition to adding the target lock action to the ship carrying him, Krennic turns another friendly ship into an Optimized Prototype $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#32FC').colorbox(opts); }); from the very beginning of the game. Krennic’s ship can then work closely with the Optimized Prototype, with his ship obtaining locks on enemy ships and the Optimized Prototype quickly draining these ships’ shields or exposing their facedown damage cards. Death from Above Whenever an enemy is foolish enough to launch an attack on an Imperial facility, the TIE reaper will be there to carry elite troops into battle. And when X-Wing Second Edition launches on September 13th, 2018, the TIE reaper will be ready to enter a new era of interstellar combat. Look for the TIE Reaper Expansion Pack (SWX75) in stores late in the second quarter of 2018. You can pre-order your copy at your local retailer or online through our website today! Discuss this article in our forums! © and ™ Lucasfilm Ltd.
Optimize Your Squadron

Published 6 June 2018 | X-Wing Second Edition Optimize Your Squadron See the Prizes You Can Win at the 2018 X-Wing™ Store Championships   "We're on the verge of greatness."      –Director Krennic, Rogue One: A Star Wars Story Greatness awaits you with the upcoming X-Wing™  Store Championships! Your favorite local game store plays many roles in your X-Wing community. It's your supply depot. Your headquarters. The site of your weekly starfighter battles. It's a training ground where you can test new squadrons, and learn how to fly the newest ships. And once each year—during the Store Championships season—your store becomes your proving ground, the battlefield where you'll test yourself against the best local competition. What's at stake in this annual Store Championship? Local bragging rights, for starters. Store Championships take place only once per year, meaning your victory is always a memorable and lasting triumph. But the lasting nature of your triumph is amplified in 2018 by the fact that the Store Championships will be replaced in the future by the Wave Championships coming with the game's second edition. Win this year, and you'll be your store's final X-Wing first edition Store Champion! For those of us who don't like to brag (much), the Store Championships also provide a chance to win some of the coolest prizes you'll see at your store all year long. In fact, as you enjoy the battles of this year's Store Championships—and look forward to the renewed conflicts of X-Wing Second Edition—you'll find this season's prizes are ready to serve double-duty: the extended art and alternate art cards that you can win at this year's Store Championships are double-sided so that you can use them in both the game's first and second editions! Top 32 As a game of starfighter dogfights, X-Wing handsomely rewards your ability to outmaneuver your opponents, and there are few feelings in the game quite so sweet as slipping out of your enemy's firing arc to line up a perfect Range 1 shot with focus and target lock. One of the feelings that might compete with lining up the perfect shot, however, is the feeling you get when your ace pilot stares down your opponent's whole squadron and emerges from the volley of fire completely unscathed. And then there's the feeling you get when you pair your attack and defense options perfectly—such as when your evasive action allows you to catch an enemy ship completely unprepared for the retaliatory fire. Juke and fire. And you can capture this feeling with the extended art Juke available to the Top 32 players at each 2018 X-Wing Store Championship! This double-sided upgrade comes ready for play in both first and second edition—with a game effect that works the same in both editions, albeit with wording that reflects each edition's specific language conventions. Top 8 To battle your way toward the top tables at your Store Championship, you'll need to demonstrate a good eye for distance. Failing to bring one of your biggest ships into the opening engagements can prove disastrous, as can losing the synergies from your range-dependent ship and upgrade abilities. As a reward for your keen eye—and to help you refine your ability to judge those distances—everyone who makes the Top 8 at a 2018 X-Wing Store Championship will win a complete set of three range rulers—Range 1-3, Range 1-2, and Range 1. While the standard range ruler for Range 1-3 is great for lining up most of your shots, the shorter range rulers are great for checking exact distances when ships are—maybe—at Range 1 of each other. And they make placing your obstacles during setup all that much easier and quicker. Top 4 What can you say about the Top 4 participants at each 2018 X-Wing Store Championship? Well, they all stand on the verge of greatness. Only one will end up claiming the title of Store Champion, but at the point you make the Top 4, you've earned the right to quote Director Krennic's line about being so close to bringing "peace" and "security" to the galaxy. You'll also have earned a double-sided, alternate art version of the Director Krennic upgrade for both first and second edition. A self-important genius in both editions, Director Krennic allows you to enhance your Imperial fleet by assigning the Optimized Prototype condition to one of your ships. The condition functions a bit differently in the different editions, but in both editions, it improves the ship it modifies—optimizes it, you might say—affording it greater offensive potential and linking it to Director Krennic and his ship's target locks. Also, it just makes your squad look better when you enhance it with this alternate art version of Director Krennic. Top 2 Just as the Top 2 players at each 2018 X-Wing Store Championship find themselves greatly outnumbered by all the players they had to beat to keep going, the members of the Rebel Alliance were always outnumbered by Imperial forces. Nonetheless, they kept fighting, and that fight translates to the Top 2 prize in the form of a plastic Cavern Angels Zealot ship card. Arguably the most iconic of Star Wars starfighters, the X-wing proved to be just the fighter the Rebel Alliance needed. Its speed and firepower gave it a good measure of versatility, and the introduction of the Cavern Angels Zealot ship card in the Saw's Renegades Expansion Pack carries some of this versatility back into X-Wing. Along with the Renegade Refit upgrade, the Cavern Angels Zealot ship card provides you the option of running a squadron with as many as five X-wings at a pilot skill value of either one or two. You can use the lower pilot skill value of one on the Cavern Angels Zealot to block your opponent's flight paths, or you can fly the Rookie Pilot to shoot slightly earlier in the combat phase, potentially firing ahead of your opponent's Academy Pilots or Zealous Recruits. Store Champion After all is said and done, each store will name only one X-Wing Store Champion, and this Champion will truly be able to look with pride upon his or her accomplishments, having claimed the title of Store Champion forever. Instead, as we mentioned earlier, the Organized Play program for X-Wing Second Edition will replace the annual Store Championships with the Wave Championships supported by our Deluxe Wave Kits. Similarly, Regional Championships will be replaced by two separate seasons of Hyperspace Trials and Hyperspace Cups. Nonetheless, if you claim the title of 2018 X-Wing Store Champion, you will still be able to leverage your victory toward success at the next level of events. Your victory will earn you a Regional Championship Prize Bye, and though you won't be able to redeem this Prize Bye at a Regional Championship, you will be able to apply it toward a future Hyperspace Trial. Pursue Greatness X-Wing remains the greatest tabletop starfighter game in the galaxy, and the 2018 X-Wing Store Championships are your chance to pursue greatness and glory within the game. Enjoy fantastic, high-speed starfighter duels. Claim local bragging rights. Blaze a trajectory toward success in the game's second edition. At the 2018 X-Wing Store Championships, anything can happen. Any ship can find its way to the top tables. So talk to your local retailer today to find out when they'll be running their Store Championships! Note: The 2018 X-Wing Store Championship season was moved to incorporate the second edition prize materials. All 2018 X-Wing Store Championships will utilize the game's first edition. Discuss this article in our forums! © and ™ Lucasfilm Ltd.
Savor Your Achievements

Published 1 June 2018 | X-Wing Second Edition Savor Your Achievements Preview the Prizes You Can Win in X-Wing™ 2018 Season Two Organized Play "We stand here amidst my achievement. Not yours!"      –Director Krennic, Rogue One: A Star Wars Story X-Wing™ is fun. It's fun to fly your starships across the table and make laser noises as your they attack your friend's ships. It's fun to experiment with new squad builds and see what each ship is capable of doing. You can test your skills as a pilot, seeing how close you can fly to the rocks without hitting them. And you can line up the perfect shot, catching your opponent squarely in your firing arc at point-blank range. It's fun to play the game because it reminds us of Star Wars and all our favorite pilots, and it's fun because it challenges our spatial awareness and our tactical aptitude. It's fun if you win, or if you lose. Although, admittedly, it's probably more fun when we win. It's also more fun when your games can win you prizes. This is part of the reason X-Wing Organized Play is thriving. You take a great game, make it easy to find new players, and reward people for participating. And as we approach the beginning of 2018 Season Two, we're happy to reveal the prizes you can win! It Is the Future You See One of the more remarkable truths about 2018 Season Two Organized Play for X-Wing is that it finds the game in a transitional phase. The game's second edition has recently been announced but won't be available for some time. Even so, some first edition players have been giving thought toward the coming edition and what it will mean for their favorite ships and pilots. In keeping with the spirit of the Conversion Kits that were announced in May, the 2018 Season Two prizes for X-Wing will offer you a glimpse of the second edition future… Each of the cards we're including with the 2018 Season Two Kit is dual-sided—first edition text on one side and second edition text on the other. Altogether, the 2018 Season Two Kit comes with prizes to support an event of up to sixteen players—including participation cards for the Top 16 players, two Elite Prize Cards, and two Elite Prize Items. Top 16 The X-Wing 2018 Season Two Kit comes with seventeen copies of an extended-art Scarif Base Pilot. This double-sided ship card features the TIE reaper pilot with the lowest squad-point cost, leaving you the most room for other ships and impactful upgrades like Emperor Palpatine, Death Troopers, and Director Krennic. Sixteen copies of the card are for players. The seventeeth copy is intended for the event organizer, who can either hold onto the card or distribute it according to his or her discretion. Elite Prize Card Win some games, destroy some Imperials, and you may earn yourself a reputation—maybe even a mixed one like that belonging to the Rebel extremist Saw Gerrera. We hope you won't resort to the same sort of ruthless tactics for which Saw was infamous, but if you manage to battle your way into your event's top four participants, you may have a shot at one of the 2018 Season Two Kit's double-sided, extended-art Saw Gerrera cards. This future-proofed ship card features one of the U-wing's top pilots to use right now—and to keep flying in vibrant, extended-art even after second edition releases. The kit's third copy of this card is intended for the event organizer. Elite Prize Item To come out of your battles a victor, rather than a casualty, you need to stay focused at all times, and the 2018 Season Two Kit offers you a way to stay focused in style—with a set of six focus tokens! Commemorate Your Achievements The Star Wars films aren't just full of dramatic events. They're also full of reminders that those events deserve notice. Characters like Director Krennic boast of their accomplishments and demand recognition. Other characters are given medals or promoted for their deeds. These acknowledgements aren't just for show, either. They resonate throughout the galaxy. For example, it matters when Vader recognizes that Luke has built his own lightsaber. "Your skills are complete," he says. "Indeed, you are powerful, as the Emperor has foreseen." So talk to your favorite local game store about getting involved in X-Wing Organized Play. Have some fun. Fly some ships. Enjoy your X-Wing dogfights. And take your best shot at the cool, future-proofed prizes coming in Season Two! Discuss this article in our forums! © and ™ Lucasfilm Ltd.

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